Duplicate Poker - Game of Skill - Based on Texas Holdem Poker
(Duplicate Poker is not legal in these states: Arizona, Arkansas, Delaware, Florida, Illinois, Louisiana, Maryland, Montana, South Carolina, Tennessee and Vermont)
Duplicate Poker involves play of Pot Limit and No Limit Texas Hold'em under the general rules governing that game with four exceptions.
* First, there are always two or more tables of players, with the same number of players seated at each table.
* Second, an identically shuffled deck of cards is used at each table for each hand played so that players in the same seat position at each table receive the same hole cards and the common cards are the same at each table.
* Third, every player begins each hand with the same number of playing chips, regardless of how he/she may have done in any previous hand.
* Fourth, the winner of each hand is determined based on the number of chips he or she has at the end of the game as compared with those held by all players in the same seat at the other tables.
Determining winners by comparing the results achieved by the players playing identical hands eliminates the luck of the draw element normally associated with poker so that skill is what determines who wins, not whether you got good cards or bad cards. Every hand can win if it is well played.
Duplicate Poker Rules
Introduction:
Duplicate Poker involves play of pot-limit and no-limit Texas hold'em under the general rules governing that game, except each deal is duplicated at the table in play, enabling players at other tables to play the same hands under the same conditions. Here are the main characteristics of duplicate poker:
1. First, there are always two or more tables of players, with the same number of players seated at each table.
2. Second, an identically ordered deck of cards is used at each table for each deal, so that players in the same seat position at each table receive the same hole cards, and the board cards are the same at each table.
3. Third, every player begins each deal with the same number of playing chips, regardless of how he or she may have done in any previous deal.
4. Fourth, the player's score for each deal is based on the net number of chips he or she has at the end of that deal as compared with the number of chips the player had at the start of that deal.
5. Fifth, the player's score for a session (set series of deals) is whatever the net plus or minus result is for that player on all of the deals played in that session.
6. Sixth, a player's outcome for a session is determined by that player's ranking compared to each of the other players in his or her same seat position.
Prizes are awarded based on buy-in amounts paid by the respective players and the number of players entering an event. In addition to the buy-in amount, each event will have a specified charge (service fee) paid to Duplicate Poker for hosting the game.
To balance the number of players at the tables when needed, Duplicate Poker may fill an empty seat with an absent player. That is, the only actions taken by a "player" in that seat will be to post blinds and check or fold in turn. "Absent players" will be eliminated at the end of a session.
The determination of which players receive prizes from the pool consisting of the entry fees, and how much is awarded to those winners varies based on which of the four variations of duplicate poker contests is being played:
QuickPlay: These are duplicate poker contests of short duration involving the play of no-limit Texas hold'em. QuickPlays are limited to matches with a total of from 4 to 30 players and involve only a single set of deals. Thus, there can be from two to six players each at no more than five tables. There is a single winner for each seat position. The number of deals in a set varies from five to eight depending on the number of players at a table. The total time involved in a QuickPlay contest is usually less than ten minutes.
Players are offered the chance to play a certain number of deals for a fixed fee. There is a single winner for each seat position in these contests, with the winner earning the buy-in amount paid by all players in that same seat position.
Buy-ins and Service Fees: Players will be offered a range of buy-in amounts. 10% of each winning prize will be taken from the winner as the house rake.
In QuickPlay contests players start each hand with 1000 hand chips. The number of chips won or lost by a player on each deal will be determined and added to the running net total chips for that player for the set. The amount of a player's net total chips is compared with the net total chips of the other players in the same seat position at the other tables. The highest positive, or lowest negative, number of net total chips in each seat position will win the buy-ins paid by all of the players in that seat position.
The blinds for every deal are always a small blind of 10 hand chips and a big blind of 20 hand chips. In view of the short duration of these tournaments, there will be no Elimination Point.
Joining a QuickPlay: A QuickPlay will start when the minimum number of players required to start a set of deals has signed up to play. As additional players sign up to play at that buy-in amount, they will be seated at a new table. Once the set in progress at the tables in play is completed, a new set at the larger number of tables will begin play, thus making the number of comparisons and the amount of total buy-ins per seat position larger. Notification of these new amounts will be posted so that all players will know the number of deals in a set, the number of tables being compared, and the buy-in amounts at stake. The process will continue until there is a maximum of 5 tables being compared. When five tables are in play, the sign up process will begin again and a new sit n play contest will start when four players have entered.
When signing in to a QuickPlay game players will move a portion of their player balances to a Credit Game Balance for that QuickPlay session. Each time the player finishes one set and clicks the "play again" button, money will be taken out of the Credit Game Balance. When players leave the QuickPlay session this Credit Game Balance will be added back to their player balances.
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